Of all the Lovecraft stories I’ve read to date, the one that has stood out the most is The Shadow over Innsmouth and that just happens to be a major inspiration for much of this game (which may be an influencing factor in this review). One of my favourite parts about the game is simply seeing the characters. This helps to break up the simple search and find mechanic and gives you a greater insight into what is happening in this strange city. A nice little touch is that you yourself are suffering from a strange affliction, waking visions that you want to get to the bottom of but that also seem to have imbued you with a power… a second sight of sorts that allows you to view crime scenes in a sort of ethereal re-enactment manner. Once you have all the evidence, you can connect the dots to uncover the full events that lead to the events you are looking into. You can interrogate suspects, search for clues and dig through records to try and piece together the different elements of a case. The game plays like a cross between Alone in the Dark and LA Noire. As a private investigator, you are about to get very busy attempting to get to the bottom of what’s been going on in your new surroundings, but learning that might just save you from insanity, or push you further out of your mind. Starting with a dream sequence to throw your sense of reality off kilter from the get go, you soon find your way ashore, only to find things are not exactly any more “normal” here. I mostly remember some pretty horrible voice acting in it, so… yeah.īut flash forward to now and we have The Sinking City! I think it’s important for me to note that my main foray into Lovecraftian gaming was an old title that I think simply went by the title “Call of Cthulhu” (a quick search reveals it was probably “Call of Cthulhu : Prisoner of Ice”) and it was an… interesting title.
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